[ QUOTE ] so if GoW ends up as good as it looks like it will and Dead Rising is good, then the 360 just got another customer! [/ QUOTE ] my thoughts exactly
Looks incredibly fun. If you want to throw this on the 360, torque has an XNA engine that could easily handle the concept and conversion quickly. Good luck with the IGF!
Oh, I didn't even notice there was a poll involved. As of right now, 45.4% have picked the Wii, 35% picked the 360, and 19.6% picked the PS3. Interesting.
Sledgehammer Games, co-developers of Call of Duty MW3, is hiring FX Artists (temporary)! Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are…
Hi guys I wanted to show of some Models i have created for the Indie game studio BetaDwarf <br> <br> The game that is being worked on is Forced:Showdown(<a title="Link: http://eternalarenas.com/" href="https://eternalarenas.com/" target="_blank" rel="nofollow">http://eternalarenas.com/</a>)<br> <br> I have learnd so much…
Also, you don't need a cubemap for skysphere, if you use a 2d texture it will work well, it just needs to be rectangular coordinates (like a 360 panorama)