Past couple weeks I tightened up the cameras based on feedback (especially my Establishing shot) + added more supporting shots while also setting up a Movie Render Queue and render settings therein to quickly output renders as the environment progresses (you'll also see some more play with shadows/lighting/and general…
Hey Guys. Right now I'm on the texturing process of my character and I'm seriously struggling how to go about texturing the skin. I've done a diffuse map but I don't know how to do a specular or any other map at that matter. My question is what maps do you need for SSS and how do you create each map ? I'll be putting them…
Hello everyone. I've been a long time lurker at polycount (mainly at the awesome WAYWO thread) but never decided to sign up since I don't have much to show for myself. However with this contest I decided to give it a try, though I'm guessing I'm probably just one of many :tongue: I am already more than halfway through…
Hi all, I've begun work on a new small-scale contained environment and am excited to share my work as it progresses. Concept: March 2017, I traveled in Germany/Austria and my favorite places were often discovered after wandering away from the main tourist areas. I'd happen across a small square or wander through an alley…
Thought I’d share a quick progress update! :) I’ve been continuing to refine the blockout and have adjusted the scale a few times to get things feeling "just right." I’ve also been putting more work into the meshes and starting to think about textures and other elements that will come next. Really enjoying the process so…
Participant of the 3DModels.org One Car Challenge - https://3dmodels.org/one-car-challenge/ This thread will be used to show my progress for the One Car Challenge