The mad texture-maker is at it again! Brand new seamless textures are ready for your projects...you'll find them here: https://soundimage.org/txr-brick-seamless/ Thousands more await you on my website...all free to use in your projects with attribution, just like my music. https://soundimage.org/images-home-page/ Enjoy,…
What would be a good idea, is for schools to have their students contact info available for mod teams. There are a lot of students at a lot of different schools that might have the time and energy to do work for mod teams. I know if I'd had mod teams approaching me earlier on in my time in school, I would have totally…
Hey guys, see the blurb below and let me know if any of you can help! It's a good challenge that would fit in well into a portfolio. We are able to pay 200GBP/250EURO/310USD, or more for a rigged and animated model. We are currently in the process of developing beta 2 of International Online Soccer: Source, a mod for the…
We are looking for freelance artists / CG architects to
create low/mid poly meshes of architectural interiors. Models will be used in
Unity, so we expect meshes to be optimized for gaming (not high poly archviz). We would provide Autocad plans for reference. In this post
we are only interested in walls, windows, structure,…
Hey folks, the Warhammer: Geheimnisnacht team is looking for people experienced with organic modelling. Warhammer: Geheimnisnacht is a total conversion mod for Crusader Kings 3 set in the Warhammer Fantasy world, and the successor to the original mod for Crusader Kings 2. We'd be looking for someone who ideally has some…
That background wall you referenced is actually the one I was referring to. It started out very similar to yours, with individual stones very clear and visible. As you can see in the final version, we blended them back into the mud a lot so they weren't as prominent. I think my confusion is that you are kind of straddling…
http://www.renegade2007.com Hey guys. As many of you know already, the Renegade 2007 project is a total conversion mod for the upcoming game, Unreal Tournament 3. We intend to remake the popular 2002 game "Command & Conquer: Renegade" on the extraordinary Unreal Engine 3. Renegade 2007 is an action first person shooter,…
I think you could get fairly close with niagara - getting the flow vector out of the water might be tricky/impossible but if you can it should be relatively simple. I'm pretty certain the developers made engine mods to achieve this effect though
Hello, I wanted to know if it was possible if I could please use your B.A.R. m1918a2 in a Battlefield 2 mod I am working on called Battlefield 1944, where I am recreating a modern take on the 2002 Battlefield 1942 game in HD. This weapon is really beautiful quality. We already have a tank that is 60k polygons, but you seem…
mods are basically our generation's equivalent of garage bands. yes, they're good experience, but only 1 in a 100 ever actually ends up being something worthwhile. And similarly, being in a garage band in high school might look decent 'on the resume' as it were, but chances are sitting at home really working hard on your…