Hey folks, the Warhammer: Geheimnisnacht team is looking for people experienced with organic modelling.
Warhammer: Geheimnisnacht is a total conversion mod for Crusader Kings 3 set in the Warhammer Fantasy world, and the successor to the original mod for Crusader Kings 2. We'd be looking for someone who ideally has some experience modelling creatures, humanoids, and various species. Expected races include Elves, Dwarfs, Ogres, Orcs/Goblins, Lizardmen, various Daemons of Chaos, etc. We have access to some assets from older games and mods, but they will need to be upscaled to fit with CK3's model quality.
This mod is first and foremost a fan project, so a passion for the world of Warhammer Fantasy is strongly encouraged, though not strictly required. Right now the CK3 version of the mod is in a fledgling state, but hopefully once it becomes a more visible product, the team might get some kickbacks from the Patreon page. That last bit is not a guarantee, however—there's a reason this is under "Unpaid Work".