It's nice how it looks up to date and all but i think it might be getting in the way of the performance of how fast the program runs. in maya 2012 there is no lag or anything but in 3ds max 2012, the way it moves its just aggrivating to me. anyway to make performance faster?
Hey! 2017 year was very important for my artistic career :) I finally started to make commisions, met a lot of people (mentors) and I started to feel that my skill is progressing. This year I worked hard on portraits, mostly. My latest art: I'm almost happy with her face and anatomy but I know that clothes could be better.…
Hey thanks, atm I'm working with a 2012 self assembled entry level gaming rig...oh well I guess even more to think about. EDIT: July 2018 or there abouts: http://www.cgchannel.com/2018/01/see-the-10-hottest-new-features-coming-to-blender-in-2018/
Hi there, thought I'd post this here too - more of a rigging and animation related post - for quite a while I've wanted to put together some sort of scripting and rigging reel - finally found time. Reel consists mostly of character related scripts + rigs and a little bit of vehicles too (I'm also working on a sculpting and…
I'm not sure I'm having the same issue as Gibbage, but I am also having issues with DDO with CC 2015: it crashes every few operations and generally has wrong behavior when it doesn't crash. Strangely, NDO seems perfectly happy to work with CC 2015. Unfortunately I can't try regressing to an earlier version of Photoshop…
Really appreciate the thoughtful comment and you're raising a fair point worth addressing clearly. To answer directly: no, the Smart Assistant doesn't use ML or any AI model. The keyword scoring system is fully deterministic it matches your input against a weighted keyword library (200+ terms) and ranks layer setups by…
UPDATE: Just found a bug in 2010 where the edges selected in max weren't the edges being cut by Roadkill. I've updated the script on the site so if you were having weird edge selection issues under max 2010 that should fix it. Hi Guys, Ages back I wrote a script to bridge the gap between max and roadkill. I've updated it…
Hey Everyone, To mark this new animation forum, I'm re-posting my post from another thread. I hope that's ok. :) Animation can take a long time so rehashing an old thread is all I have for now. This is my show reel displaying my work through 2014. Some of the projects include Orcs Must Die! and Age of Empires Online. The…
"3ds Max User Group Night during GDC 2019!Come by ThirstyBear Organic Brewery to share a glass with 3ds Max users who build incredible games from all around the world and connect with product managers and development team members." * Monday, March 18, 2019 7:00 PM - 10:00 PM Pacific Time * ThirstyBear Organic Brewery 661…
Hi guys, I've been to this site: https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools I downloaded the 64 bit version of OpenCOLLADA for 3ds Max [2009-2014]. It only downloads a file called 'COLLADAMx.dle'. There is no installer or anything? I've tried copying the file into the plugins folder at this path: C:…