I will be trying doing some tweaks in the textures and low poly to get more variation. Also you are correct, I will surely move on faster because I can't be loosing this much time with a simple fern since I have a lot more to do in this environment. Also, after "building" the fern itself this little details won't be…
I don't know the answer to all those questions. What I know is that I don't want to just sit on my ass while some random no-name guy rips off my art as their own token. By minting my own artwork, what I'm trying to say to people is: Look here's the original art, coming from the original author. Here's also my ArtStation,…
Hey guys, kinda a shout out to any Softimage users here. I'm trying to get the basics of ICE to get a speedy scatter randomization for some leaves to go on a hedge set I'm working on. I've been following this official Autodesk tutorial... [ame] https://www.youtube.com/watch?v=DicLkXzoT8Q[/ame] Having gone through the whole…
I have a smoke emitter using a 16 tile subUV texture (4x4, left to right, top to bottom) sample and I'm experiencing some popping in the middle of the sequence. It's completely random. There will be no popping for the first ten seconds or so of the sim, (particles live 8 seconds max) and then there'll be a pop in of the…
I am sorry but this is the most random thing I have ever seen- it does not make any sense at all. Its weired not just from the composition but also the characters itself. Lets give you my random interpretation: 3 Emo siblings try to impress Anubis. But since they are so short they need to stack themselves on each other in…
If you want crits you're probably gonna need to post some stuff here. 1: render of object 2:wireframe overlay of object 3:flat texture layout Info on what you're trying to accomplish, what the model will be used for, etc... I took a quick look at your toilet and while the model looks fine for a toilet (other than having no…
If I make a parent constraint in FileA, and then I reference FileA into another scene, sometimes that parent constraints work and sometimes they don't. It seems random. I can have the actual FileA open and confirm that the parent constraint does work as expected. And in the other file where FileA is being referenced,…
Wait. There was work I'd done that I forgot about. It's a long-ish story that started with me wanting to enter a contest on Pixiv for waifu design. I didn't read the fine print, so I just started thumbnailing immediately, and came up with these: Shortly after I finished these thumbs, I read the fine print and discovered…
Hello guys, I've been trying to wrote a script about scaling an object to specified target length, it's based of a "Scale To" script by Walid Abou Ali over at Scriptspot. Wanted to improve it to support multiple selected objects. Here is the snippet of what I have right now;( target = 10 xlength = selection.max.x -…
I've been playing around with learning Blender and trying to import a scene from 3DS Max comprised of about 150 models and 50 dummy objects. The obj format exports models quite nicely, but does not preserve the hierarchy and doesn't support dummy objects (among other things no doubt). So I tried every exporter blender…