Hello! Another monthly update, heres the WIPS from Novemeber, not done a whole lot of sculpting recently but I have started a new project which Im excited to showcase.
Awesome, thanks for showcasing our stuff :) ! Didn't make the scene alone however, it was made with my friend Mathieu Goulet. Need to get him to start posting as well =P.
Lol, saw this today: http://www.dsogaming.com/screenshot-news/metal-gear-solids-shadow-moses-unreal-engine-4-remake-solid-snake-model-showcased-new-screenshots/
For showcase, it may be useful. For low poly game models, not very so. It is going to be really damn hard exporting the hair details. But lets see what this release turns out to be.
You are right, but the first purpose of this thead was a showcase :) . Also here's the old normal map (old because it is first bake result and the one used in the video i posted above):
That, and the shadows behind the tile columns are very nice too You should make a thread in the 2D Art Showcase & Critiques area: http://www.polycount.com/forum/forumdisplay.php?f=80
Updating images on our company site these days, screenshots, new vids, that kind of thing. Oh, ok, sorry MoP, here's the website. The stuff is in Showcase. http://www.whatif-productions.com