So I have a stupid amount of work to do between now and my end goal ( mid march). SO mad updates coming, or not because it takes a longer time to make gifs then screencaps. Anyways, jet-kanga is coming along, just 1 or 2 more animations, but there's some problem with the scale/polycount so its back to Pear for a bit. No…
Surprise this hasnt been posted yet.... but theres been some communication between Valve and the Blender Foundation. Here are two quotes, one from Valve and the other Ton. Hi everyone, I work for Valve (http://www.valvesoftware.com/company/). We would like to make our digital distribution platform Steam…
So they have information somewhere I missed that said you can only distribute mods through their marketplace? I was modding in the 90's when it seemed like a new genre was getting created on a monthly basis, the mod scene now doesn't really feel that vibrant - just graphical polish mods, textures and model swaps. Anyway,…
I'd suggest running a test, now firstly afaik (learning the hard way!) material resolution changes across apps e.g. DCC -> painter -> baker...well usually and because I work with large assets, for instance vehicles in that I'm used to dealing with real world scale in meters which always remain consistent, so re-reading the…
Yep, you will have to change each map to reflect what material is being represented on the model. Think of it like this (this is very simplified explanation and I'm just saying it off the top of my head) You have some perfectly clean metal, all correctly reflecting and looking awesome. Then some mud gets splatted across…
I am Loving the update, huge thank you goes to Epic. I just thought I would add a list of tutorials I found, copyed curtsey of our University forum www.3dhit.co.uk Videos Tutorials Raven67854: UDK Video Tutorials(Youtube): http://forums.epicgames.com/showthread.php?t=707437 IWillShutUDown:…
Yay, a question I can actually help with. I started off learning how to do game art. I did some freelance work and I had a lot of fun. I picked up programming as a hobby, did some freelance work, and enjoyed it so much that I decided to major in it. It's certainly not for everyone. Even I am getting burned out on it…
Thanks for the input. I was going more for dried mud than dirt, similar to what appears on his clothes and jacket. He has "normal" dirt on his face as well, but it's harder to see. Thankfully the mud is the easiest part to change. The mud tends to "cake" to the face, as far as I could tell. I made some mud in the backyard…
Hi there! I’m Mario like Super Mario. I’m passionate about 3D art and am an Environment artist and Lead Instructor at M3DS Academy, where we help aspiring artists learn everything they need to know to start working as 3D Artists. It’s great to meet you! Out of curiosity, have you learned 3D before? Or are you just starting…
My name is Thomas "Rolke" McQuary, I work as the temporary lead artist on the Mechwarrior Living Legends mod team. Our mod is based in the battletech/mecwarrior universe and is a combined arms type of game. With mechs, battlearmor, land, and air units all playable there is plenty of work that needs to be done. With our…