"I 3D scanned real popcorn and baked it down onto the pile using a diffuse height map." Could you elaborate on that, please? Might be about terminology, but I don't quite follow. You scanned individual pieces or a bunch of popcorn? And since you seem to be using a displacement map / tesselation, did you take the height map…
when i was doing the wrong thing and eating wrong, i always thought hamburger was a sandwich ? is it not? otherwise this is looking neatly put together such a blueprint layout, impressive to me, the fake lighting is a neat touch. Came back and edited this here: The situation with sectioning off the hamburger remarks just…
@thomasp I tend to adjust and click with thumb and pointer finger, adjusting between one and the other when one gets uncomfortable. I use one of the newer intuos 2025 ones (huge fan of the button layout on the tablet itself) that have the pro pen 3 and the buttons there are a lot stiffer/harder to press than intuos 4 pen,…
specular reflectance is equivalent to IOR for our purposes so you're using it either way. for a metallic roughness model: - on metallic surfaces it's a function of metalness value and basecolor - on non-metals it's either equivalent to acrylic/paint or defined by a separate texture (dielectric specular level - or just…
Long time no update, feels like work has taken over my life :sweat_smile: Alternative Outfit Ideas 'Humungus' Pyro Style Something in the direction of 'Mad World' - black and white even?! Or hand-painted diffuse, like Quake skins? Minimal Progress Since last update, I tweaked the model some. Tried different poses to get…
honestly i have barely any problems with the max default toolset. as a hard surface modeler quad chamfer would indeed make my life much easier, but now that i have max set up the way i want it, i can produce clean subd meshes quickly using just the default max 2009 toolset. so i agree with the rest. if you are going to…
rogelio: I didnt think this was a big deal, but you're obviously right. Making those wings was really time consuming so i wasnt too keen about changing them again. I'm now trying to bend those wings into a sphere like shape to make it look more like a real hand protection. May i ask how you would approach a redesign of…
I think something that would be kind of cool and semi-achievable would be that Trial of Champions dungeon in WoW. For people who don't know. It's one arena. Circle shaped. There are enemies lined around the outer part of the arena. They are not attackable, they take their turns. All players jump on their horses and joust…
Been putting 501 through its paces last few days while waiting on the 601 demo to be released. It's better then I thought it would be in some ways, and worse in others. A few points of interest for those looking at it as a replacement for Max or Maya The default UV tools are not nearly as efficient as those found in Max…
Hoo boy. Okay, first off your topology is a big ol mess. Probably the most important lesson you need to learn about modeling is how to control your topology. I can see you have issues where an edge loop you need in one area goes all the way around your model and is just wasted geometry in another area. That's an indication…