It's pretty much the trick of it actually haha! I wanted to filled up my portfolio with that challenge so i really enjoy it! Some of those took me less time than i thought... I remember when i was making the Constantine's Zippo, i look at the time and said like "Damn, it will take me 10 hours to do the cravings"... Then,…
Hey guys, Finished the artstation challenge! Please check out my challenge thread for more images! https://www.artstation.com/contests/beneath-the-waves/challenges/35/submissions/25019
The STEM challenge was a educational video game challenge put on by the U.S. government for $10,000. So not specifically about game art. Just google "stem challenge" if you want to know more.
The challenge is over and the finished entries have been submitted for the Polycount 'Beat-Em-Up' Challenge. Head on in to the voting thread to cast your vote who you think won our Beat-Em-Up environment challenge! The poll closes Friday, October 29th 2010!
Hi everyone! I'm creating this environment to update my portfolio and to learn about the urban-realistic style by creating props, tiles and trim materials. My initial goal was to remake this section of the subway level of Silent Hill 4 with modern graphics standards, with the added intention of making it "playable" in…
Wouldn't be better to move all the contest in the Contest And Challenges section and in a new subsection called "Community Challenges" or something like that? They disappear quickly, like the Weekly Hard Surface Challenge, which is on page 7 now.
strictly no diablo / wow Now this more like it. A while back we did an F-Zero racer challenge. About time for another non character challenge. How about a (homeworld) space armada challenge?
Well done Artie Olestsik, Level 3 BA Games Art student for winning 2nd place in the Unearthly Challenge III for the vehicle design Challenge. http://www.gameartisans.org/challenges/finals_unearthly-challenge_3_gameartisans_3d-vehicle_4766_quakehopper-108_38800_artydee.php
I think the models you are choosing are really bad to model. http://cgi.tutsplus.com/tutorials/creating-a-low-poly-ninja-game-character-using-blender-part-1--cg-16132 If you download the model from here you get this http://cdn.tutsplus.com/cg/uploads/legacy/411_Blender_LP_Ninja_PT1/Reference.jpg Avoid using your own…
Our new Concept art for the Aquatic Theme Dota 2 Workshop Challenge is here! Batrider the Manta Rayder! Our 2nd and 3rd Concept art for the Aquatic Theme Dota 2 Workshop Challenge is here! Clockwerk Scubawerk and Undyiving! Our 4th Concept art for the Aquatic Theme Dota 2 Workshop Challenge is here! Death PropheSea!