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Re: Mike Capps, Epic Games President, Retires
Reply by
Oniram
·
Dec 2012
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General Discussion
http://www.joystiq.com/2012/09/06/epic-launches-seattle-studio-to-work-on-unreal-engine-4/
3 results
Re: Defining procedural normals in a blending shader
Reply by
commander_keen
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Oct 2012
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Technical Talk
You could multisample the blending value with a 1 texel offset in 4 directions to derive a normal map.
2 results
Re: Leonar3do?
Reply by
Xoliul
·
Jan 2012
·
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General Discussion
I've used this 4 years ago at CeBit... Can't remember much, it didn't feel awful though.
Re: Sketchbook: Nitewalkr
Reply by
Moosey_G
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Jun 2010
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Digital Sketchbooks
But... 3000 / 168 hour per week = 17 weeks = 119 days or around 4 months :O
2 results
Re: Intuos 4
Reply by
vahl
·
Mar 2009
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Rooster : what pseudo said, and it's app specific, same with every button and the 4 touchring functions :D
17 results
Re: Cape Chronicles- class project work
Reply by
Mertchoo
·
Sep 2012
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3D Art Showcase & Critiques
4 Player Ghouls and Ghosts/Castle Crashers mash up :poly142: Love this, can't wait for more!
2 results
Re: Hand painted wood plank tutorial!
Reply by
oobersli
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Jan 2012
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3D Art Showcase & Critiques
you just created one plank and tiled it within the texture 4 times... Looks very repetitive.
Re: Armored Core V
Reply by
ebagg
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Jun 2011
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I played thru the series up until 4... it'll definitely be added to my Gamefly queue...
2 results
Re: Blender Mega Thread
Reply by
metalliandy
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Jun 2011
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Technical Talk
You cant create faces with more than 4 sides in Blender. Everything is created as tris or quads. :)
16 results
Re: Monthly Noob Challenge 4
Reply by
Hristo Rusanov
·
Feb 2013
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3D Art Showcase & Critiques
You need only CryENGINE 3 Free SDK. :) http://www.crydev.net/dm_eds/download_detail.php?id=4
7 results
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