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Re: Poly flow , triangles and 5 edge verts
Reply by
Jeff Parrott
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Sep 2006
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Technical Talk
I mainly stick with 4 sided for environments. Occasionally I'll get a random 3 sided though.
Re: Sci Fi UDK Game Level
Reply by
Mistry10
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Sep 2011
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3D Art Showcase & Critiques
try looking at some of Paul's Quake 4 concept art - tons on inspiration http://www.autodestruct.com/concept.htm
2 results
Re: Old Vendo 44 coke machine
Reply by
Bergerking42
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Feb 2012
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3D Art Showcase & Critiques
Thanks, in the first 4 images I might have gotten carried away with Marmoset's post processing. :)
Re: Cloth Simulation...
Reply by
Ladytron
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Sep 2012
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Technical Talk
I need to know how many times you subdivide? How many clicks? (4, 5?)
Re: Boring bathroom study [CE3]
Reply by
jasonroels
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Sep 2012
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3D Art Showcase & Critiques
Very realistic looking! Can you explain the blur on the curtains, visible in hi-res shot 4?
2 results
Re: first real duke nukem forever shot
Reply by
struve
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Jan 2007
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General Discussion
They should skip Unreal 3 and start developing on Unreal 4 technology, just to get a jump on things.
Re: Near death experiences you never even noticed
Reply by
CheapAlert
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Dec 2005
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General Discussion
being near black widow spiders for a few days at age 4 not realizing how DANGEROUS they were
4 results
Re: natural selection 2
Reply by
JohnnyRaptor
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Oct 2008
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did i hear that right? a 4 man team? and theyv made the engine? pretty freakn badass
Re: Normal Map seam can only be seen from far away
Reply by
JohnnyRaptor
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Mar 2013
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Technical Talk
from 1024 to 512, you lose 4 pixels square...and thats just one mipmap step
2 results
Re: A good place to set my roots in 3d game environment art.
Reply by
LMP
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Apr 2014
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Technical Talk
UDK Totally Free. Though, if you can afford it Unreal Engine 4 is better to work with now.
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