I'm an webdeveloper and I want to work as an 3D character artist someday. I don't enjoy my work as much as I wish, and I'm wondering if changing to advertisement would be a good thing. The problem: I'm not good at topology for highpoly models like cartoons, cars and products in general for advertisement. I was thinking on…
Hey I remember in the half life 2 art book they talked about using a facial expression chart to drive all the poses of the face. Does anybody know where I can find that expression chart or a different one which is good at communicating the emotion of the character. I tried a couple google searches and came up with cartoon…
Hi I've been working on this model based on a character made by Manny Edeko artstation.com/manny-oe I think I have most of the sculpting done. Is there anything you guys see, that would need to be redone or changed, before I go to polypainting? I'm still thinking how to do the eyes, polypaint as well or sculpt it in and…
This is my first attempt at a cartoon(y) sort of design. The main house was based off this: http://bit.ly/2qgAGuv I tried to keep the abstrct theme of this as all my other models have been serious, realstic models. Anyone who is good at cartoony modelling please give me a shout on how to improve, as I feel this may be a…
Looking for quake 3 models of the following... Ghostrider (with flaming skull not just a skin) Spike Spiegel from Cowboy Bebop Alucard from Hellsing Victoria from HEllsing Dante from Devil May Cry Vampire Hunter D Kaneda from Akira *edit* oops almost forgot to add Samurai Jack from cartoon channel If you can help I would…
Hello, guys) Here is a character from my recently finished work - music video. And some side-show character from there too) If there would be anyone interested in the video itself, it can be found here https://www.facebook.com/pierrebeik/videos/10155884549385427/ well,it is in arabic, so you might notget all the idea)…
Hello everyone! A quick question.I am currently doing modeling and texturing but I want to go to the technical side of things.Where I can start using programming.I am interested in getting into gaming.I am currently doing pre school cartoons in a studio.Any suggestions on what post I should be aiming for in a gaming studio…
References/Base images: I went onto google found some base images to reproduce in a more modern cartoon look but still with the 70s/80s sci-fi style I am also planning on using a real Mars panorama photo but maybe making it more red like it used to be depicted Sorry got bored making it an dk how to delete post
'lo, I've been working on this for a game with some friends and I kinda need some feedback before I start doing 20+ armor types and other types of weird stuff (Marmoset Viewer here) main thing I'm worried about is whether the armor textures clash with the cartoon look as I went semi-realistic but feel free to tear this…
This guy here is Billy Bones from an old soviet era cartoon from Kievnauchfilm (1988) based on the Treasure Island books which my dad and I used to watch when I was a kid. So I made him a 3D printed version of the character for father's day. Hope you guys like it. Let me know if you have any feedback. Thank you :)