We still lookin for a model skinner and a texture artist. Our first in game model is completed but needs to be skinned. We have a total of 8 models that will need to be skinned. If you are interested leave a post here or email me vorrik@planetdoom.com www.doom3jedi.com -Vorrik
Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
Thought I'd just share this with you guys. I thought this is a really cool feature they are planning to add in Q2. And would make for some great times with friends. [ame=" https://www.youtube.com/watch?v=3tQPRwQtIek&oref"]http://www.youtube.com/watch?v=3tQPRwQtIek&oref[/ame]
I wonder if Toolbags EXR output delivers full 32 bit float. After a quick test (gi_room) I'm not so sure anymore. The image shows up in Fusion in 16 bit float only. Did I miss something or is this a known software limitation?
Im gonna give this workshop a go. I started #2 (heh-heh) and got about half way thru, but I really want to get all the way through one of these... They seem like a great opportunity to learn. One of my neighbors has this insanely large piston from a diesel ship engine. Its too large and heavy to be a weapon, but the…
I've decided to do a very small, distraction project. I've only spent about an hour or so on it so far, I took reference from the BF3 VIP Knife and gave it my own little touches. Here is where I am at currently:
Hello We have three vacancies for the posts below. Please alert anyone you know who may be interested in applying. More details about the posts and the application process can found at: www.herts.ac.uk/jobs 010014 Lecturer Graphic Design & Illustration, closing date 23 January 2013 010015 Lecturer Photography, closing…
Hi everyone, So it has been months since I last used Zbrush and even then I did not use it for long enough to get the hang of it. I have decided to face my fear of characters by making one from a very beloved game. I have a long way to go and i know that the cheeks and mouth need sorting. Could someone with more experience…
Hey guys, I just wanted to let everyone know about a new UE3 video that was just released called Unreal Kismet: An Introduction and Application. My good friend Rusty Sepmsrott worked hard on it for a while and its really amazing stuff. Any questions or concerns and let me know! more info: http://eat3d.com/kismet - Riki…
https://matiascodesal.com/blog/how-to-convert-maya-python-2-code-to-python-3/ there's a bit more detail on that link If you follow the instructions in the post above as written you'll be running the default windows python interpreter (whatever version that is) which won't have the 2to3 library installed. Instead you need…