Looking for quotes to have monster(Dungeons and Dragons - Hook Horror) modeled and textured. Need it to be exported in .OBJ format. Possible with arms and head separated for basic posing. I'd like these photos to be used as a base. Unfortunately I need it by mid October. Please send quotes with a couple of examples of your…
One thing to keep in mind. When I had a MBP (2011, sold now), it could not use the integrated graphics on the Windows side. As a result, I only had ~1.5-2hrs on Windows. If battery life is important make sure that you can switch between IGP and dedicated GPU in bootcamp!!
For concept art what i normally do is take something as a measurement, in this case it would propably be that middle opening in the concept that says "loading" above it, and measure everything according to that. E.g. the sides next to that "loading" part are about 2 times wider than that, the frontal piece is 1,5 times as…
It's so bright, first i thought it is an antarctic scene. I would add more small stones to get the proportions right. 2 really good desert examples: http://www.gameartisans.org/forums/showthread.php?t=1185&highlight=vessel http://gameartisans.org/contests/uc/1/view_entries/finals_gameartisans_3d_333.html
You'll want to link to the image directly rather then to the page that's hosting it. ie; Currently you are linking to http://orangedishes.deviantart.com/art/Fiat-Coupe-Wip-1-507241354 but you should be linking to http://fc00.deviantart.net/fs70/f/2015/015/b/0/fiat_coupe_wip_1_by_orangedishes-d8dzxxm.png I hope this helps!
I did him 1.5 years ago when i had start learning cloth sculpting.started his cloths and bags in marvelous designer then i moved to zbrush for manual tweak. Recently i worked on the head and rendered it.hope you will like it.sorry for posting it late. follow me on: https://www.artstation.com/artwork/Z5NyVw?commentId=3632041
Hi guys, I created this character some months ago. The character is a personal concept. The weapon is a Gow's concept Lowpoly Character 24k tris Weapon 11k tris Rendered by Marmoset Highpoly Maya and ZBrush Feel free to critique. I hope you like it. Concept Highpoly model Maps Weapon Highpoly model
has anyone popped open the editor yet? omfg... 1.5 mil tris on average... the whole entire level runs directly in the editor, real time AO... n stuff... sad day... the snow effect... is INSANE!!!! it updates in real time ... also real time froth on water and rocks?! WTF?! and their heads use 256x256 normal maps...
3DS Clean has one such script...forgot which one, but I remember installing it and it worked like charm (except when creating rigs, even those were grey with black wireframes). EDIT: Found it: Automatrix http://www.polycount.com/forum/showpost.php?p=969473&postcount=114
@bradhb3d: Cloth looks sick! My only issue is that the tiling on the height map looks more like a seam to me than it tiling properly. Late to the party here so I thought I'd start with the first challenge. I'm about 1.5 hours in for this Substance. Any suggestions?