MAAAAAAAAAANNNNNNN, you are suuuper fast getting cool resulttsss!! The water now looks really nice, maybe the stuff that is under it should have a colour tint, not just because of the water but also because of the dirt, the bottom of the fountains use to look quite dirty always. I completely agree with the red light stuff,…
Hey haven't done art so far this weekend so I did a quick paint-over of your platform. Right now you need to improve on a few things. 1. Add way more color. 2. Add some sort of bevel in between the stones. 3. Add some surface detail to the stones. 4. Push the contrast, but avoid using black (use a dark blue or purple…
I think the layout works well. It gets straight to the point. I think the weakest piece is the OTT concept. The Modeling is solid, but the textures are really flat. I think with the floating island scene, you could really bring it to life if you made the material edges(particularly the grass) less uniform. I would think of…
Loving it so far!I hope I'm not coming off too harsh.. I don't like to sugar coat anything <3 I feel your coble stone texture is too busy/contrasty for a walkway tileset/texture. With fantasy games, you need to figure out where you busiest textures are going to be i.e. floor vs ceiling, floor vs wall. Think about where you…
Hi QB1! I love the colors and composition; everything looks great! However, I have a problem with the space between the foreground and the background. You have really nice contrasts and the main focus is on the magic stones, which is amazing. But I think the background with the trees seems flat, as if there is no distance…
@nickcomeau I turned it on and it did the whole pulse on and off. Troubleshot the hardware and it looks like the motherboard. It's so old so I had to upgrade. Hahah yeeeeah sorry ;p It was my way of testing the sculpts likeness. If people had noticed then I was on the right track. He's suppose to be Matthew McConaughey.…
For my next game, I'm going to try increase profits by also offering the art content as a package for the Unity store. Two birds one stone kinda thing. The goal artistically is to make a nice looking, hand painted recreation of Bruegel's "wedding dance" painting, while the goal technically is to keep the entire scene…
Thanks! I really appreciate the Conan comparison, I will have to look up some related art and see anything that could help with this piece or the next! I do agree with the stone steps, was wondering if it would look better made out of similar stone, but I was also not sure if I should make a focused path material that…
I'm glad I'm not the only one on this and it's not all in my head. Also I find it interesting that the only game that nobody suspects is Mirror's Edge, which may reveal the overall effect that using Lightmass has on everything. Maybe there's a lightmass setting or two that can be changed to make it run more like Beast.…