Greetings; First of all lets be clear that; I understand this sort of thread has been discussed many times here on PC. I understand that there are members who will direct me to the PC's Search engine. I also understand that should this thread fail, it will face a huge number of "oh this thread again," gifs and images. I…
we've got a custom arm rig consisting of bones and various helpers, and we need to scale it linearly to match real-life size (currently its around 20cm long) does anyone have any idea how we can do that? (all scale values need to be reset to 100 before exporting because the exporter doesnt support != 100 values).
Tried your alpha with zbrush alpha with dragrect with 100 intensity working good, tried in projection master, same with 100 and it is working good. Make sure you are not working on a layer with the slider set to a low intensity... just an idea ohh and another one, look if the intensity of the alpha in the alpha pallete is…
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4, 8, 15, 16, 23, 42 i tend to use 100, and 0 a lot (flow). brush is always at 100, unless i vary pressure w/ opacity. no magic numbers for the layers, just whatever works. Just at the least i have 6 layers with the above numbers in each psd.
Did bakes today, i'm pretty happy with the result, still stuff to tweak (Like the very heavy AO) but i can do that while texturing :) The wepons are pretty boring but i had to prioritise haha Better 100% done, 80% perfect than 80% done, 100% perfect
Yeah I noticed that early on but I am making changes to the mesh and then remeshing. The resolution density changes when I go down sub 100, but once I go above 100 there's no discernable difference. They're in the ZBrushes/Smooth folder in your x86/Pixologic/Zbrush 4r2/ directory.
Your site is incredible slow for me. I'm in the EU but i'm on a 100/100 line. That image of the truck tok 15 seconds to load if not more. And the site is just insane. Just wanted to let you know :) [EDIT] Saw your stuff now.. Looks super dude! Congrats on a release! :)
As Wesley said, 'sliderTime' will return what frame the slider is on. And assigning it a number sets what frame its on. Just remember that you can only set the sliderTime to something in the animation range, it defaults to 0-100. So if you try to set the sliderTime to 110 it will actually be 100. That's caused me some…
in the exporter you can set the export size and calibration profile, but i gues you might have found that already. so if you set it to 100% in the exporter but it still only exports your 50% workresolution, i would probably open the reimporter and set the workrez to 100%, regenerate and then export again.