Hello all. I have hit a bit of a design block. The design was initially for a burglar type of function. I am no longer confined to that function. My idea was to have a sort of Futurama/ Iron Giant design, rendered realistically. Like something you may find at an abandoned amusement park. This is the OG design. Safe and…
Specialized in 3D stylized environments and props. Experienced in Maya, ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi.…
Do you know of any place to discuss design topics? Like a forum, discord-server etc. I am struggeling quite a bit with design/function stuff in HSM, and it's quite strange that there is such an abundance of sources about general polymodeling etc. but not for design, which is not only necessary bot super interesting to…
Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…
Feng Zhu has placed his "Design Cinema" tutorials into a playlist and as its the Christmas holidays I thought I would share the love. Design Cinema - LINK
Welcome i am sure you will get traction if your designs are appealing, Topic specific & theme based designs will get attention. Will look out for the sketchbook.
Hello there, Vancouver Film School is located in Vancouver, British Columbia, Canada. We are looking for a full time instructor to teach the following: Mission Design (Visual Kismet Scripting knowledge required) Level design Theory Level Design 1 (application of theory in UDK) More details at the following link:…