i found this cool Starcraft creature concept and im trying match it and or improve on the design. Any tips or tricks to bring out the small details and add to the design? :)
Hi everyone, I just finished sculpting a creature in zbrush and I would like some feedback as to whether this is good enough to be a portfolio piece. Thanks :)
Ok, it's only for practice, but here's my model for the ArenaNet Creature Test (http://www.arena.net/blog/arenanet-class-of-2012-internship-program-now-accepting-applications): x
My first attempt at animating a quadruped creature. Feedback appreciated https://syncsketch.com/sketch/NjM5OThjYzk5/?offlineMode=1#/23812797/24684380/f_10
I am looking for character/creature artists who can do full body characters and creatures for a monster manual I am compiling. Work needs to be of similar quality as https://www.artstation.com/artwork/vw3vE If you can email me randomartattack@gmail.com with a portfolio and a price quote I will get back to you as quickly as…
Just a work I did to speed up the boring work that is adding fur cards to creatures and characters Link to download; https://johnoows.gumroad.com/l/ztpcz
Hello! My name is Alain Berset and I am a freelance character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging -Texturing Softwares: -ZBrush -Maya -Substance Painter…