this has come up before but i've yet to find a solid solution so i'm bumping the request. anybody know of an automated / scripted solution to extrude / inset a face with a circle of N edges ? or. chamfer a vertex to similar result ? maya specific. thanks
Im just throwing this out there but here are some facts: - Your identy in type is basically made of 3 circles - When a propellor spins really fast, it looks like a circle Maybe you could do something with that? ;)
You could, alternatively, use splines to make your arches, quickslice to get the flat sides, repeat the object and attach them together. After that, use the bend modifier to make it wrap in a circle or semi-circle. viola!
You may have alook here: https://www.healthline.com/health/dark-circle-under-eyes ..also women often "suffer" from all the chemicals in the make-up and so without.. the just look like this.. :wink:
adding the back logo, could not find a clean version so had to mess with it in photoshop the back lights have little extra circles in each panel, hard to add it procedurally, so will do it in photoshop