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Author:
FrankPolygon
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Rock Render Half Cave
Without wetness and grain effect.With wetness and graint effect.I got the 3D models from Lotpixel. I used 8K resolution. I rendered in Blender / Cycles.
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tarikcansandal
Jan 17 2026
Scanned data or hand painted...?
[{"insert":"Hi\nLooking at the head texture for Arthur Morgan from RDR2, would you say scanned data was used, or do you think it's hand-painted in Photoshop...?\n"},{"insert":{"embed-external":{"data…
22
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poopipe
Jun 2022
Scanned assets cleanup in Zbrush
I am looking for tutorials / techniques for doing cleanup of scanned assets in Zbrush. Also where can I find the models to practice ?
1
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gnoop
Sep 2020
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