Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
Viuhin_Andrey
Home
Forum Home
›
code
code
Discussion List
Topic
Replies
Latest Post
[Released][UE4] Skinned Decal Component
https://www.unrealengine.com/marketplace/en-US/product/skinned-decal-componentAs you know by default decals do not follow the bone deformations in Unreal Engine, this plugin allows you to project dec…
0
Last
CGKing
Oct 2021
Houdini | Implementing Catmull-Clark Subdivision - Introduction & Rules
https://vimeo.com/457274458Subdivision surfaces are piecewise parametric surfaces defined over meshes of arbitrary topology.It's an algorithm that maps from a surface to another more refined surface,…
3
Last
Eric Chadwick
Nov 2020
Popular Tags
3D modeling
1,661
ZBrush
1,240
3d
1,171
Blender
1,087
Maya
1,040
Game Art
931
Character Art
887
3D Artist
862
environment art
822
Substance Painter
797
character
738
3d art
648
Unreal Engine 4
644
environment
603
3d character artist
550
stylized
518
Texturing
492
Hard Surface
479
concept art
457
UE4
456
Animation
456
critique
431
Props
425
3ds max
413
Unity
378