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3dsmax render-to-texture wont work

Cyph3r
polycounter lvl 17
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Cyph3r polycounter lvl 17
im making an oil drum and im trying to generate a normal map + ambient occlusion from teh high res mesh but for some damn reason... i really need help with this. so heres the high poly next to teh low poly

hp_lp.jpg

can someone walk me through how to get the normal maps + AO maps, please.

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