I have this really annoying problem with max viewport textures showing up looking 8bit. It only happens when I run max with opengl, in direct3d it runs fine but it limits my viewport sizes. I never had this problem before, but since I reformatted my laptop I get this problem with max, here is what my textures look like:
![sp3220060823212524xy7.png](http://img213.imageshack.us/img213/1205/sp3220060823212524xy7.png)
I am not sure of my exact specs but I know this laptop has a "Mobility Radeon". If anyone can point me to a setting that I can change to fix this or something to get textures back to displaying true resolution I would really appreciate it.
![smile.gif](/images/graemlins/smile.gif)
Replies
other than that make sure the viewport options ar set properly