I have this really annoying problem with max viewport textures showing up looking 8bit. It only happens when I run max with opengl, in direct3d it runs fine but it limits my viewport sizes. I never had this problem before, but since I reformatted my laptop I get this problem with max, here is what my textures look like:
I am not sure of my exact specs but I know this laptop has a "Mobility Radeon". If anyone can point me to a setting that I can change to fix this or something to get textures back to displaying true resolution I would really appreciate it.
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other than that make sure the viewport options ar set properly