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Zbrush normal mapping problem

Enix
polycounter lvl 20
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Enix polycounter lvl 20
I was testing out normal mapping renders in zbrush, following these instructions: http://206.145.80.239/zbc/showpost.php?p=212154&postcount=2 , and I get a wierd...error? maybe..

hunter191rn.jpg

Now before, I rendered this:

hunter34hy.jpg

But I have no clue how I did it. I can't import higher poly models into max to render the normals, because my pc is crap. Anyone know how to render normals in zbrush...more successfully?

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