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X55 Recon Drone | Hard Surface Game Asset

polycounter lvl 4
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tgravy3d polycounter lvl 4

Hi everyone! Here's my latest hard-surface project. I'm always looking to improve, so any feedback, critiques, or suggestions would be greatly appreciated. I probably should have asked for feedback before I posted it but anyways. Thanks for taking a look! 

Replies

  • Eric Chadwick
    How about some closeups? Higher resolution shots would be nice. Kind of hard to see the details with just one shot.

    Materials look pretty good, but maybe too generic with roughness distribution? Roughness and dirt and wear should follow functionality and usage patterns. Hard-to-touch areas would likely be glossier, and accumulate more dirt.

    Also could be nice to see some shaded wireframes, to show off all that sweet modeling.

    Ingame asset should include specs… # of materials, triangle count, # and types of textures, draw calls, etc.

    Looking forward to seeing more shots!
  • sacboi
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    sacboi grand marshal polycounter
    Top notch, I can't fault this Arcsky X55 very nice precision by just browsing that detailed breakdown on Artstation so I'd say you've more than achieved your goal for accuracy.
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