Hey, nice work on the materials. The 2nd render though makes me feel like I need glasses, I greatly prefer the 1st render. The teapot bottom looks like it needs more geometry, compared to the nice amount of detail on most of the rest of the asset. Also the bottom of the spout is looking too chunky. What does your wireframe look like?
You could improve the spout and the base by adding more edges. The topology for a lowpoly mesh does not need to be a regular distribution like a cylinder... instead you can add and subtract edges to improve curvature.
Replies
Thank you for your feedback,.
sure , Im researching material and trying to finished it ,
Thanks so much for your,.
See examples on our wiki:
http://wiki.polycount.com/wiki/Limb_Topology
http://wiki.polycount.com/wiki/SphereTopology