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FGO Minamoto no Raikou - Real-time Character

Software:
Maya / ZBrush / Substance 3D Painter / UE5

Fan art of Minamoto no Raikou from Fate/Grand Order.

Rendered in toolbag
Feedback and critiques are welcome.

Replies

  • zetheros
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    zetheros insane polycounter
    well, I can think of two big things to comment on;

    1. does the katana have distal taper? Many 3D artists model swords as if they were cut from a flat sheet of metal; you want distal taper.
    2. Is the cross-section of the katana grip oval or perfectly round? You want an oval cross-section for edge alignment.

    other than that I really see no other issues. Boob work er I mean good work

    no, but really you want reference, here's a good place to start: https://www.artstation.com/anatomy4sculptors

    It's also all a bit too clean; there's no indication that this warrior has been in any battles. Add wear and tear, blood stains, dirt. Spend a couple more hours really fine-tuning. Scraggle up the fur a bit as well as the arrow plumes.

    Maybe get in touch with hazardous if the boomer is still lurking around here https://ihaztoys.com/

    more ref https://www.youtube.com/@aleriia_v
  • 浮影筑梦
    zetheros said:
    well, I can think of two big things to comment on;

    1. does the katana have distal taper? Many 3D artists model swords as if they were cut from a flat sheet of metal; you want distal taper.
    2. Is the cross-section of the katana grip oval or perfectly round? You want an oval cross-section for edge alignment.

    other than that I really see no other issues. Boob work er I mean good work

    no, but really you want reference, here's a good place to start: https://www.artstation.com/anatomy4sculptors

    It's also all a bit too clean; there's no indication that this warrior has been in any battles. Add wear and tear, blood stains, dirt. Spend a couple more hours really fine-tuning. Scraggle up the fur a bit as well as the arrow plumes.

    Maybe get in touch with hazardous if the boomer is still lurking around here https://ihaztoys.com/

    more ref https://www.youtube.com/@aleriia_v

    Thank you for your feedback. I’m actually a kendo practitioner in real life with nearly 10 years of training experience, so I have a solid understanding of the structure and handling of Japanese katana. You’re absolutely right that many 3D artists make those kinds of mistakes, but fortunately that’s not an issue in my case.

  • d1ver
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    d1ver polycounter lvl 18
    Great work on production and stylization. I really appreciate the craftmanship. 

    My biggest issue with the render is the lighting. Specifically the value focal points is falling off the page. 

    It's ok to have the breasts be the focal point but then you need to frame to that focal point.

    And it's impossible to give the image a broader value range because the exposure on the breasts makes them glow


    If we crop out the breasts you will see that the remainder of the image is using half the contrast range. 

    Now with properly adjust levels for the rest of the image can you see how much more vibrant the image can get? 

    It's probably a tad overexposed at this point but hopefully it gets the point across.
    You can light for the whole character or for the chest here. Right now the second is fighting the first. 
  • 浮影筑梦
    d1ver said:
    Great work on production and stylization. I really appreciate the craftmanship. 

    My biggest issue with the render is the lighting. Specifically the value focal points is falling off the page. 

    It's ok to have the breasts be the focal point but then you need to frame to that focal point.

    And it's impossible to give the image a broader value range because the exposure on the breasts makes them glow


    If we crop out the breasts you will see that the remainder of the image is using half the contrast range. 

    Now with properly adjust levels for the rest of the image can you see how much more vibrant the image can get? 

    It's probably a tad overexposed at this point but hopefully it gets the point across.
    You can light for the whole character or for the chest here. Right now the second is fighting the first. 

    Thanks for your feedback. I appreciate it and have learned from your comments.

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