Hello everyone!!
I’m back with a new project; this time I want to challenge myself and improve my skills in creating more organic and stylised models.
So I’ve chosen this sword concept.
This week I’ve started the blocking in Maya, and I’ll then model it in full in ZBrush.
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Hello everyone!
This week I’ve been working on the retopology of this model and its UVs, as well as running some test bakes.
I’ve also done a quick pass on the main materials, but there’s still a lot of work to be done.
I hope you like it!