i am testing concave props for Gmod by having the collider mesh built up of disconnected islands, and i'm facing this absurd problem with the compiler creating a single convex collider over everything, even on a simple mesh like two cubes.


How do i fix this?
Replies
I’m dealing with similar struggles getting physics setups out of Blender and into glTF, using a new mid-development physics extension. Not gmod, but a similar real-time output.
Where’s the source for the Add-On you’re using? If it’s on GitHub then it’s likely they have an Issues tab where you can submit a bug report, and ask questions.