Hey guys,
I’m a 3D/Tech Artist & teacher from Vienna. Over the past months I built Pjot’s Zen Tools for Maya:
one-click scene cleanup, fast FK controller creation (with offset groups), QoL features, updates of tools inside of maya without reinstalling, very simple installation ... etc. etc.
Looking for feedback: All tools are free for non commercial use - BUT I’m offering a free Commercial Pro license to regulars here who can give honest, technical or workflow based feedback.
known bugs so far: (yeah i'm working on them ^^)
* tools using arclength (flatten / vertex distributor) do crazy stuff while scene is set to meters
* tearing off Viewport destroys connection to the panel ( you can switch viewmodes in the current screen)
Replies
https://get.pjotszen.tools