Howdy! This is my first time posting here, so I'm still figuring it out. I'm an animation senior at CCS, but I'm taking a couple game art classes before I graduate, so heres' my first game project! This is a small diorama of a section of the cafeteria from Psychonauts, but modeled more directly from Peter Chan's concept art for it. My overall goal was to make it look a bit less like it's from 2005.
All textures are just edited from Adobe Substance 3D Painter, aside from an HDRI from polyhaven: "Zwartkops Straight Sunset"


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