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Shakiness in Maya Animation

I am primarily a Blender user, but I have to learn Maya for my college course. In Blender, there is something called a "Noise Modifier" for the graph editor, which generates noise on the curves, to add randomness to your animation.

I have seen games that use Maya be able to have shakiness in their pre-vis, hand-keyed, I just don't understand how it is done.



https://x.com/i/status/1788917152868634744

Is there something like this in Maya? Or do you have to manually do all of it?

All help is appreciated! :)
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