Whoa, Whoa, Whoa ladies and gents.
let's get HYPED - Choo-choo mfers !
Hype Train's coming Beeotch !
Are you Ready spaghetti?
Push everything aside its time to get into the ring again.
What else could you want?
What time will you arrive?
Post C&c below about availability times so we can sort this shiznit out, yo!
Suggestions for challenges / competitions / contests below in the poll, slide down that thing and put the money where your mouth is and slide your vote up on in there like swimwear, you know you want to.
Hype it up, share it on your socials so we can BRAWL it out one last time in this final rodeo, mess with the bull you get the horns! Ggrrr, BRING IT!
Poll created starting from:
this thread. (sadly,
it has been a while and i as well as many others probably took some
"leave-time", away from the site and missed this topic.) 
Mods feel free to clean it up, but i think it works.
Replies
that sounded better in my head
This sounds like it could be a lot of fun if there are enough entries. The best thing about those past competitions was seeing the sheer volume of work being done in a collective sense. (but even without the domwar numbers, could still be fun!)
I would agree that having some set limits would be a good idea, whatever they may be.
Would there be any reason to stay within the fighting game theme? Is it to get character and environment artist involved (character/stage thing)? I see that there was Mario in the last one, so maybe that’s a bit more lax?
Was searching around the forum and this Blood/Petrol post-mortem from 2014 seemed relevant:
https://polycount.com/discussion/comment/2127639#Comment_2127639
Pretty cool looking through some of the submissions too.
Another idea for the prize route since it might entice more artists to join: coupon/assets from 3dscanstore? They seem like cool dudes that might be open to “no strings attached” prizes? You never know…just spit-ballin.
im hurt
(but yes - thats what i meant)
also fwiw I'd personally advise against opening it up beyond a narrow discipline - at least on the first try. its already going to be 5 times as much work as you think
I don't care about seeing un-optimized posed sculpts, or making them.
Working within limitations is what makes game art great.
summary
what inspires you? show us in your own way.
If it inspires you redesign it, put it in any genre & in your style of choice.
https://polycount.com/discussion/237047/the-brawl²-tournament