Hey everyone. I just finished a small stylized scene in UE5. It was a fun project to assemble using my own assets and materials. A great way to practice environment creation and refine my workflow. Let me know what you think. https://www.artstation.com/artwork/0l56yK?notification_id=6988907178
ferns and leaves texture look a bit flat in that render, could add some subtle gradients/ variance here as well. The fern plants mesh shape is a bit pressed flat.
A rough overpaint, attempting to illustrate my points:
Side notes:
Would consider a different title, as tree density is too sparse to be read as a forest.
Putting more images in the post is nice. When Artstation links are outdated/ break, context is missing. Use jpgs for small size.
ferns and leaves texture look a bit flat in that render, could add some subtle gradients/ variance here as well. The fern plants mesh shape is a bit pressed flat.
A rough overpaint, attempting to illustrate my points:
Side notes:
Would consider a different title, as tree density is too sparse to be read as a forest.
Putting more images in the post is nice. When Artstation links are outdated/ break, context is missing. Use jpgs for small size.
Keep it up!
Thank you for your feedback! I appreciate your detailed comments and I'll definitely take them into account to improve my work.
Replies
Some aspects I think you could improve:
- man-made structures could be grounded more in the environment by adding some weathering and (dirt) gradients.
- spiraling trunks look too artificial. You can counter this by introducing more irregularity and more stretch.
- Tree trunks colors is currently a bit uniform, could use some variance/ detail/ gradients too.
- leaves/treetops are too noisy in my opinion.
- ferns and leaves texture look a bit flat in that render, could add some subtle gradients/ variance here as well. The fern plants mesh shape is a bit pressed flat.
A rough overpaint, attempting to illustrate my points:Perhaps some green/ moss growing up from the ground.
Could investigate approaches to get larger, less broken up shapes: https://simonschreibt.de/gat/airborn-trees/.
Side notes:
Keep it up!