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Blender Line Art with tons of extra lines all over geometry in render

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Method14253 polycounter lvl 4
Hi I am trying to use a blockout from Unreal engine to render with in blender but when I do I have tons of these lines all over, it only happens with blockout meshes from UE. Anyone know how to solve this to get rid of all the the grose looking lines? I am using the lineart Modifier rendering in cycles. 

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