I'm looking for some freelance 3D work.
I am specialized in 3D Character modeling low poly/high poly and texturing. Focused on develop new characters for videogames, movies and 3D Printing. Please find below more information about my skills:
- Easy to adapt to different games and graphic styles such as cartoon, realistic, anime, low poly, etc.
- Strong understanding of scale, proportion, topology and human anatomy.
- Solid knowledge of 3ds Max for 3D Modeling low poly 3D characters.
- Experience in creating textures with Substance Painter, Zbrush and Photoshop.
- Experience in digital sculpting high poly 3D characters with Zbrush.
- Specialties: 3D Modeling, UV unwrapping, digital sculpting, retopology, texture baking, texturing, lighting and rendering.
- Render engines: Marmoset Toolbag and IRay (Substance Painter).
Contact me at: [email protected]
I'm looking forward to hearing from you.
I hope you like my work!
Goliath - Evolve - Fan Art
3D Modeling in 3ds Max, sculpted in Zbrush, textured in Mudbox / Photoshop and render in 3ds Max. This 3D model is ready for films. Texture size: 4K. 3D character made in Animum School. Concept by Stephen Oakley.
See more details: https://www.artstation.com/artwork/4NEoY