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Tips for Capturing Tennis Ball Photos and PBR Material Creation

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Hey everyone,

I'm looking to create a photorealistic PBR (Physically Based Rendering) material/texture for a tennis ball. I'd like to capture my own photos of a real tennis ball and use those as the basis for the texture.

I'm wondering if anyone has experience with this and could offer some guidance. Specifically, I'd love to know:
  • Software: What software would you recommend for capturing the images, creating the texture, and generating the PBR maps?
  • Workflow: What's the general workflow for this process? Do you have any specific techniques or tips for getting the best results?

Any advice or suggestions would be greatly appreciated! Thanks in advance.

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