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Maya arnold rendering character newbie question - where to plug in maps?

polycounter lvl 6
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focus_method polycounter lvl 6

Hi guys,

im new to maya when it comes to rendering with arnold and it's shaders.

Where the hell to plug in maps : albedo,normal,displacement,heigh,roughness,spec ,AO, cavity ?

is there any short but quality tutorial on that ?

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