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Painter giving me some blacks in the normal map??

guitarguy00
polycounter lvl 7
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guitarguy00 polycounter lvl 7

Hey guys, I have baked a normal map in Toolbag and all looks great. I bring it into Painter and now I have some black areas in the normal map in the viewer and once the new maps are exported? There are no overlapping meshes at all and I have checked the masks to make sure there's no conflict.


The baked map is shown here, all is perfect:

Uziii.JPG


This is once I have applied some textures:

Uzi2.JPG


This is very frustrating. Anyone have any ideas at all?

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