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Orientation of UV islands.

polycounter lvl 8
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Mixu polycounter lvl 8

Hi. Is there any way to make substance painter remember the orientation setting from 3d software (I use 3dsmax)? Do I have to manually make a second layer rotated by 90 degrees for some islands to make it look correct?

wood orientation.jpg wood orientation2.jpg


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  • poopipe
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    poopipe grand marshal polycounter

    well..


    you can make a tool that will generate direction maps from your UVs in max (or just bake them in designer), build a filter to interpret them in designer and use that to manipulate a layer in painter.

    or you can just make a new layer and rotate it.


    having done both - I would recommend the second option

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