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Substance painter bake problem

node

Can you help me understand why I get those artifatcs after bake?

image.png

baking menu:

image.png

maya meshes:

image.png

(same maya scene but high poly moved a little bit, moving high poly to the original position doesn't fix my problem)

image.png

Every mesh (high and low) have the same material applied to them

image.png image.png


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