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Help creating Overwatch Edge Decals?

Rhemi_
polycounter lvl 3
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Rhemi_ polycounter lvl 3

Hello!

I'm trying to replicate this edge decal from overwatch into my current scene. Here is an example of OW's decal

Overwatch Screenshot 2022.05.13 - 10.24.51.65.png image.png

and here is mine

image.png

When in world normal view, the decal shows properly but when lighting is built, the look is different and barely noticeable from a distance.

image.png

and finally here is my decal material (Nothing crazy)

image.png


If anyone know what I could be doing wrong or how to fix the issue please help :) Thank you!

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