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Extra uv seams in rizomuv

Sani
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Sani node
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When i import my model (with or without my uv) to rizomuv it adds additional uv seams in places i didn't put them. Why it happens and what is the solution? (i can't just delete this seams in rizom, weld doesn't work)

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  • poopipe
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    poopipe grand marshal polycounter

    I'm not familiar with rizom but most software will struggle with faces that have holes in.

    Eg. You can't form an 0 with a single face and expect it to work.

    You need to add edges to separate the faces into simpler convex polygons

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