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SP setup for animated mechanical parts

polycounter lvl 3
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twistedpancreas polycounter lvl 3

Hey there guys, I'm having a brain fart.

Say I'm going to do a piston and it will be animated. How do I import that into SP? I did a simple test but the inner part receives a shadow, do I need to have the parts physically separated or am I missing something? Especially if the yellow part will be moving up and down.

Thanks in advance.



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  • poopipe
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    poopipe grand marshal polycounter

    you should be able to exclude the AO if you use the filter by name functionality - there's docs on the painter website.


    it's probably a good idea to separate this sort of thing anyway though because the internal part will have significantly different wear patterns to the bit that's exposed and you'll need to actually paint that on

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