This is my first project of this second year of my Videogame Art master degree at UA School, Spain. It took me 6 months, but it's finally out!
This project consists in building a complete environment. We had 12 types of environment to choose and I have picked Overwatch. My objective was to create a complete map replicating the style of Overwatch. This was my attempt on recreating the game's art style.
About the place, I wanted it to be a non existent map on Overwatch, some other place in the world where it wasnt already in referenced in the game. I thought on creating a portuguese map but I already have done a portuguese environment so I wanted to try something different. I wanted it to be on a beautifull place and non european, that's how I came up with the idea of creating a map based on the blue city of Chefchaouen in Morocco.
This is the result.
I want to thank my teachers, David Saiz, Adrian Dominche and Salvador Lledó for helping me and giving feedback on this work and my classmates.
The project was made with Unreal 5.
Here is the Artstation link to my project:
https://www.artstation.com/artwork/ArX2Oe
Here are the map preview and walkthrough videos:
Here is my weapon that I used on the Walkthrough:
https://www.artstation.com/artwork/8wbPbQ
Here are some textures used for the map:
These are some references of the city and from the game:
Hope you liked it!
If you want to know more about the process of the map here is another link:
Follow me on Artstation:
Replies
I'm blown away by this, incredible (and an insane amount of) work. You've really captured the Overwatch art style well - I really like the use of color to create distinct areas in the map. Good job on the scale of the map and its assets too; everything feels cohesive.
What's also impressive is how well you've dressed the map; the rugs, signage, tables, chairs, planters, etc. do an excellent job of making the map feel lived-in. Really liking the weapon you put together too, some really nice detailing on it. All around - awesome stuff.
Wow, this is simply amazing! I love the attention to detail, the color scheme and the overall feel of the place. So, as a beginner with zero formal education I have a question - you say this whole awesomeness took you about six months, but in general, how many hours per day did you have to work with? Just curious about the speed of the workflow.
Thanks in advance :D
Thank you very much!
First of all, thank you for your comment!
At the beginning I was like, nah! I have time, gonna work more relaxed, so this was like monday to friday every afternoon, kinda 15h to 19h for the first 3 months I guess. But now that I was getting closer to the deadline I had to sacrifice more hours. Each day I worked more than the preovious days. So this was like, 15h to 20h and from 00:00h to 2:30h am every day, even the weekends. So yeah, if they gave me more months I would put more things, more differents assets. But a project is never finished, there is always something more you can add.
Thank you very much! At the beginning, like the first 3 months I worked 4h a day, monday to friday. But when I was getting closer to the deadline I had to work more each day, like 6-8 a day even in the weekends.
@Mozos Cool, thanks a lot! Great to see the results of all your hard work 👍️
No worries. If you have more questions you can ask them!