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Textures out of substance warping in Arnold

polycounter lvl 9
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Ehren polycounter lvl 9

Just starting to mess around with hand painted textures in Substance Painter. Im curious why Im getting warping in my Arnold renders that does not appear in either Susbtance or the Maya viewport. This is handpaint only. No baked normals. Only importing the base color map to maya. No smoothing or subdivisions. Thanks in advance.

skullwarp.PNG uvs.PNG


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