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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

WIP - Dagger

avedis777
polycounter lvl 10
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avedis777 polycounter lvl 10

This is my attempt to model a PBR game asset from this image:

h-5939_1__19909.1525289194.jpg

Below are screenshots of the process, first I modeled a subd mesh, imported into 3d-coat to sculpt the details, retopo'd and baked the normal map then applied surfacing in adobe substance. Any suggestions?

SwordB_subd_mesh.jpg SwordB_3dcoat.jpg SwordB_retopo_mesh.jpg SwordB_substance.jpg

I see some weirdness on the center corners, not sure if that can be fixed with a better retopo mesh?

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