Haven't posted here for ages. Well, that, and I haven't made art in ages either...
So, to correct this, I tried to put this boat together as a simple and fun exercise, using only Megascans, and UE5.
The result seemed good enough for me to deserve its own little scene. BUT I think it is still missing something... cool factor not there yet. And so, I thought, let's ask polycounters! They'll probably know what to do, and will give me some nice feedback. :) Or at least I hope so.🙏
Replies
Hey, looks pretty cool 👍️
I think the boat could use a bit more space around it to make it feel more stranded/lonely and the ground a bit more variation (calm areas, right know it has high frequency).
maybe some rope someone used to pull it on shore to add more detail to the silhouette 🤔
TY, I love these ideas. I'll play with them tomorrow. In the meanwhile I polished the env a bit. Some of the feedback I received elsewhere said the ground was a bit too flat, and I think they were right...